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I call this a learning campaign because it is designed for inexperienced players who are just learning to play Fourth Edition. It grew out of Mike Reynolds’s Friday night campaign where some players felt the game was going too slowly. In order to speed things up in Mike’s campaign, I offered to run a teaching campaign where players could learn how to play their characters a little faster. I spend a lotta time learning the characters’ capabilities so I can make suggestions when their players are in a spot and cannot decide what to do.

So far, things are going well. Our players have all learned their characters well enough that the encounters in this game are going faster than the Friday night game. Indeed, now this campaign has outlasted the campaign from which it emerged.

Take a look at our wiki. There is some more helpful info there.